After years of hardcore leagues, dynasty leagues, auction leagues, etcetera, I’ve now spent part of the 2007 summer looking for a decent old-school draft league. If you’re interested in the same type of thing, this league is probably for you.
The Fierce is founding a new fantasy league that gets back to the roots of the hobby while still benefiting from years of fantasy league setup advancement. I’m starting a new redraft non-IDP fantasy league.
After looking all over the web for a decent game to join I realized that even if I were to find something like what I’m interested in that the payout is going to be weak. This new league would be hosted on MFL.com and will use a 100% payout system. The entry fee is $40 for twelve teams. Of the cumulative $480, $80 would go to the league hosting site. The remaining $400 would be split for prizes - $240, 120, 40 for 1st, 2nd, and 3rd places respectively.
Here’s the settings and rules:
Redraft – live draft style - draft positions selected by random draw (you random to get selection order and then can pick your draft spot in order)
12-team league – 3 divisions
Dues – payable to the commish, me, via Paypal to confirm your involvement before site’s even set up.
10 starters: 1QB-2RB-3WR-1TE-1K-1DEF-1OFF Flex (RB, WR, TE)
18-man roster
Schedule – “All-Play” You play every team in the league head-to-head every week.
Playoffs – 3 division champs and 1 team with the best record that’s not the division champ – weeks 15 and 16. Tiebreakers of H2H record, division record, total points.
Trades are unlimited to be conducted at will. If there is obvious collusion, the trade will be reversed and trading parties consulted.
Free Agency - Free agent pickups are subject to the waiver system, but are otherwise unlimited. A static waiver order system will be used - meaning it shifts only when people make pickups and doesn't re-adjust every week.
Scoring –
Offensive:
Type - Points
Passing TD: 6
Passing Yards: .05 per yard
Passing Int: -2
Passing 2 Pt Conv: 2
Rushing TD: 7
Rushing Yards: .1 per yard
Rushing 2 Pt Conv: 2
Receiving TD: 7
Receiving Yards: .1 per yard
Rec 2 Pt Conv: 2
Reception: 1 per reception
Fumbles Lost: -2
Extra Points: 1
Field Goals:
1-39 yards: 3
40-49 yards: 4
50+ yards: 5
Defensive:
Type - Points
Defensive TD: 7
Interception: 2
Sack: 1
Safety: 3
D Fumble Recover: 2
D Yards Allowed:
0-149 yards: 10
150-199 yards: 5
200-249 yards: 2
250-299 yards: 1
300-399 yards: 0
400+ yards: -2
D Points Allowed:
0-6 points: 5
7-13 points: 2
14-20 points: 1
21-34 points: 0
35+ points: -2
Bonuses (cumulative):
Rushing/Receiving - 5 points for reaching 100 yards in either category
Passing - 5 points for reaching 300 yards passing
Any single player active on an owner’s roster scoring a TD in a method not otherwise noted herein will be awarded 7 points. Example: Dante Hall scoring a TD on a KR would earn 7 points.
Please post herein or contact me at zedachai@yahoo.com to express interest.
GMs List:
1. The Fierce - Zach
2. Enforcer - Rick
3. Ghost
4. Erie Invader
5. Futureman
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7. Earl's Warriors
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